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World in conflict trainer v1.011
World in conflict trainer v1.011











world in conflict trainer v1.011
  1. WORLD IN CONFLICT TRAINER V1.011 UPDATE
  2. WORLD IN CONFLICT TRAINER V1.011 DOWNLOAD

You will need the same version of these maps in order to play them on our servers.

WORLD IN CONFLICT TRAINER V1.011 DOWNLOAD

Also make sure the downloaded file isn't corrupt - delete the failed download in that case and download it again. You have to make sure you don't have an older version of the maps in your map folder! Make sure to delete all older versions you might have of these maps before downloading the latest versions (the ones linked above). Or you can download the Map Pack (541 MB ZIP) which includes all of the above maps. Virginia (101 MB SDF) - made by EvilViking Paradise (77 MB SDF) - made by EvilViking The individual maps are available for separate download: If this folder does not exist, create it. "C:\Users\*username*\Documents\World in Conflict\Downloaded\maps"įolder. Slight tweaks to USSR Medium Artillery special ability: crater size is more consistent, and the effect no longer occasionally fails to play an impact sound.The following maps are player made maps and have been released to be played on official servers.Īfter download, extract the. Fixed a bug that caused heat-haze not to render. Fixed a bug where the server would crash when certain orders were stacked. Fixed a bug where the stone bridge used on do_Canal and do_Village would move when terrain was deformed close to it. Fixed a bug where the movement lines in the megamap would remain after the units had been ordered to stop. Fixed a bug where the LOS shader would in some cases calculate incorrectly. Fixed a bug where infantry would run out of the forest when dropped from a helicopter. Fixed a bug where Sniper units inside buildings would sometimes fire at units they did not have line of sight to. Fixed a bug where infantry squads would sometimes get deselected when a member of the squad died. All bridges should now be destroyable with two Laser Guided Bombs. Changed the health of a stone bridge that had 50% more health than it should. Tweaked deployment zones on do_Fjord in favor of NATO. Tweaked deployment zones on do_Mauer in favor of USSR. Overall duration now matches gameplay effect. Visual change: Changed the special ability effect on US/NATO Medium Artillery to a larger WP cloud, lingering flames and slight terrain deformation. Medium Artillery now receives less reload time improvement when leveling up. Medium Artillery Special Ability now has increased reload time. Medium Artillery has had its maximum range decreased. US Medium Helicopters can now fire at targets behind it, making it more similar to the other factions. Medium Helicopters now has decreased cannon blast damage. Medium Helicopters has had a decrease in missile and cannon range. Medium Helicopters has had a decrease in health. Forest clearing has been removed from all units except for artillery units and special abilities on medium tanks. Infantry squads now have a larger formation spread after move orders. Infantry squads now drop with a larger spread. This does not in any way affect the functionality of the TA. Visual change: Ground marker on the Air-to-Air Strike changed to more accurately reflect target area. NATO Air-to-Air Strike missiles now have the same speed as on the US and USSR Air-to-Air Strike. NATO Air-to-Air Strike has a changed animation of the airplane and is now identical to US and USSR. All Anti-Air Strike timings are now much more similar, based on the USSR version. In an attempt to crush the morale of the hated Americans, Mother Russia has decided to attack the heart of their enemy’s entertainment industry!Ī sleepy Mexican village is shaken out of its siesta by the sound of roaring Soviet and U.S. forces struggle for possession of a vital intelligence dispatch.Ī tranquil canal divides Soviet and NATO forces as they fight for control of a small French Village. For additional details on this update, please visit the World in Conflict forums at New features:ĭeep in the jungles of the Mekong, Soviet and U.S. In addition several bugs and minor issues have been fixed. Apart from the new maps, changes have mainly focused on balance tweaks to medium helicopters, medium artillery, and infantry units.

world in conflict trainer v1.011

WORLD IN CONFLICT TRAINER V1.011 UPDATE

This update adds four completely new multiplayer maps in new settings.













World in conflict trainer v1.011